I have another quick look and update on some Quack stuffs for you. Today I’ll briefly discuss how boss encounters work for Quack, and give you a glimpse of the first boss of the game.
Weed Whackin’ Walt
So this here guy is Weed Whackin’ Walt. He’s the first boss of the game, and the groundskeeper of the Parklands (the first area of the game). He may be old, but he’s well seasoned and has many tools in the ole shed (ZING).
Bosses work a little differently than a typical encounter does in Quack:
- They begin in attack mode, skipping the cloud mode part of the fight entirely. Right from the word “Go!” you’re in for an intense fight.
- They consist of multiple phases. The fight evolves as you progress in the encounter.
- Beating a boss unlocks a new ability or attack type. Once you’ve unlocked it, you can use it retroactively in the game.
And that’s about it. But enough jib-jab, go ahead and check out the video below to see a bit of the fight in action!
In future updates, we’ll take a look at some new areas and enemies, and also go into detail on various mechanics of the game.